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Coding + Gaming + Cars = Dream Job. Seriously.
Jalopnik takes a behind-the-scenes look at the making of Forza Motorsports 3.
“We discovered early on that these people are like us — they wrench, they race, they modify cars, and they spend way too much time on the Internet. They also have an unhealthy attachment to physics, Mac and Jack’s IPA (there’s a kegerator in the lounge-chair-filled conference room), and the art of Getting Cool Stuff Right.”
Part 1: Where the Magic Happens
Part 2: Making the Cars Sound Awesome
Part 3: The Physics of Driving Games Zoom

Coding + Gaming + Cars = Dream Job. Seriously.

Jalopnik takes a behind-the-scenes look at the making of Forza Motorsports 3.

“We discovered early on that these people are like us — they wrench, they race, they modify cars, and they spend way too much time on the Internet. They also have an unhealthy attachment to physics, Mac and Jack’s IPA (there’s a kegerator in the lounge-chair-filled conference room), and the art of Getting Cool Stuff Right.”

Part 1: Where the Magic Happens

Part 2: Making the Cars Sound Awesome

Part 3: The Physics of Driving Games

#cars#games
Posted on Wednesday, March 10, 2010. Tagged with: carsgames
toddfraser.ca Random stuffs from a twenty-something year old interactive developer.
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